These are the problems in discover it should be like Druid ramping if you want more cards you're either playing a bad card statswise like Jeweled Scarab or Dark peddler. School teacher has the same problem when you play both cards it's a 5/5 play a spell that's 3 or less which often can either draw more cards or advance your board stats further through removal or more minions it doesn't even need a requirement it's just tempo positive most of the time. The type of discover I really despise is the stuff that does the opposite Nerubian Vizier is a straight up good minion at baseline you're trading 1 stat point of a vanilla minion to discover a spell from a no restriction pool.Īnd then it becomes tempo positive when you fulfill its incredibly easy condition it's absurd. Those are, after all, minions that come with mana discounting Discover effects.Ī couple points yes I dislike the amount of discover but it's moreso a problem that you're not sacrificing tempo to do it. If Discover effects are a problem, be it in general or specifically in Death Knight, then the solution is probably to look at School Teacher and Nerubian Vizier instead. The extra value from combining two cards into one is covered by the conditions and restrictions in its use. Granted, you generally won't use your removal spells on things when you can't kill whatever you're targeting.įrost strike is a ridiculously efficient generation tool for frost dk.ĭealing three damage to a minion is worth one mana as seen on Smite, and Discovering a card has generally been worth one mana on standalone spells. You're not going to use the card when you can't get the Discover trigger. I can't think of very mana circumstances where it doesn't proc. When your damage based removal spell can't hit the opposing hero, especially when it's used in an aggressive deck, it is a lot worse.Ģ mana deal 3 hits a kill threshold on. The target restriction is really not meaningful. Granted, the restriction only seems minor because Frost Death Knight is both a mature archetype and at least borderline tier one. If you want to play Frost Strike, you have to be playing a dedicated Frost deck. The deck building restriction is fairly minor. Now? They can constantly refill their hand and spam creatures onto the board. You either won on the 6th move or lost, it was rarely something else. Previously, the main disadvantage of aggro decks was the lack of resources. Their aggro versions are part of the bigger problem. Spot removal, a huge amount of AoE, constant healing. These two classes have the answer to everything. And the big problem with DK is that most of his cards (especially the cheap cards, which is very useful for 4/4/4 naga) are incredibly good. My deck (I play Zok Druid and Imp Warlock) runs out of cards when their deck has half more cards left and they always have more cards in their hand than mine, even if I keep trying to draw cards. They don't need to draw cards, they just generate them. Their control version drags out the game for 30-40 minutes and their hand is always full. Let's just take two classes as an example. This is my favorite mechanic, but oh my god, I just hate it now. Resources Fireside Gatherings Related Subreddits Chat (Discord) Sticky Threads & Guides Community Sites Tools Icons made by Daniel Bruce, Freepik, Icomoon, Icon Works, and Bogdan Rosu from are licensed by CC BY 3.0. Nayarasylvestre 74 viewers VEM DE CARNAYVAL Official Hearthstone Links Xeno_wild 113 viewers Último día de season, Día de Andalucía y yo con estos pelos. Suvorovandrey 77 viewers EU Ladder / Welcome to the secret stream! ЦЕЛЬ 13200 □□□īerono91 87 viewers Februar Endspiel Ladder! Ein Ort des Friedens !youtube !fulltime !deutsch #werbu. Solaryhs 1968 viewers Felkeine : top 100 BG ! Rdulive 7738 viewers Last Day of Season, Top16 is Ours COPIUM !Firestone #ad Upcoming Events Full Calendar Hearthstone Streams Top Streams
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |